Use
Determine the noise level outdoors at a distance from a point source
User Inputs
- Distance from the point source.
- Type of reflection or Source Directivity:
- Free space is a source and receiver which are not subject to reflection
- Hemispherical is a source or receiver subject to reflection off the ground
- Quarterspherical is a source or receiver subject to reflection off the ground and a wall
- Corner is a source or receiver subject to reflection off the ground and two adjacent perpendicular walls
SoundSurfer Input
Sound Power Level (red node)
Algorithm
Hemispherical spreading (free space):
$L_p = L_w - 20logr - 8$
Where:
$L_p$ = Sound Pressure Level, dB re 20 $\mu$ Pa
$L_w$= Sound Power Level, dB re 10$^{-12}$W